package com.forgenet.message.base.resp;

import com.baidu.bjf.remoting.protobuf.annotation.Protobuf;
import com.baidu.bjf.remoting.protobuf.annotation.ProtobufClass;
import com.forgenet.message.PacketId;
import com.sparrow.socket.anno.Packet;

@ProtobufClass(description = "返回创建角色")
@Packet(msgId = PacketId.Game.RESP_CREATE_ROLE_PACKET)
public class RespCreateRolePacket {
    @Protobuf
    private String account;
    @Protobuf
    private long playerId;

    public String getAccount() {
        return account;
    }

    public void setAccount(String account) {
        this.account = account;
    }

    public long getPlayerId() {
        return playerId;
    }

    public void setPlayerId(long playerId) {
        this.playerId = playerId;
    }
}
